Mathematical Series Game - help and assistance

Goal

Find sequences of at least 4 numbers :
- an arithmetic sequence is a sequence of numbers such that the difference between the consecutive terms is constant. For instance: 2, 4, 6, 8, 10 (the difference between two consecutive numbers is 2).
- a geometric sequence is a sequence of numbers where each term after the first is found by multiplying the previous one by a fixed number. For instance: 2, 4, 8, 16, 32, 64 (each number is the previous one multiplied by 2).
Each time you create a sequence, the numbers forming it disappear. The game ends when there is no more room in the grid of numbers.

Moves

You can move the numbers in the grid by clicking on a number then on a cell. If the destination cell is empty, the number moves to fill it, if not the two numbers places are inverted.
After each move sevral new numbers appear in the grid : 2 if you play the difficulty level 1 or 2 or at the daily game, or 3 if you play the difficulty level 3.

Sequences Read Order

Sequence can be read horizontally, verticcaly, or in diagonal. When a sequence of 4 is formed by moving the 4th element, the numbers twinkle and disappear. The points you win from this sequence are displayed.

Scoring

- When you create a sequence, you score the sum of the elements of this sequence.
- A sequence of 6 numbers gives a bonus of 500 points.
- Every day a new golden number is displayed above the grid. If you include this golden number in your sequence the points of the sequence are multiplied by 100!

Difficulty Levels

Click on "Dayly Game" or "Level" to modify the difficulty level.
Level 1 : easy sequences (common ratio or difference less or egal to 1, 2 or 5 ; first number less than 20).
- Level 2 : medium difficulty (common ratio or difference less than 6 ; first number less than 20).
- "Dayly game": average for a day, the same drawing is used.
- Level 3 : excellence (common ratio or difference less than 12 ; first number less than 100) and 3 numbers appear after each move.
The score is displayed for a given level.

Guidelines

The first element of a sequence is displayed in bold.
The number selected for a move is displayed in red.
When 3 numbers are aligned and form a sequence they are displayed in purple.
The new numbers twinkle in yellow and black when they appear. They can be used in a sequence already.
Careful, if you create a sequence of less than 6 numbers, if the remaining elements are already present in the grid they will remain useless.

Accessing to the game

Assistance

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